Project Info

Greek for Speed is a local multiplayer game on Airconsole.  It’s a endless runner game, where each player controls a different abilitiy of one and the same greek torch runner. The game is shown on one screen and the players smartphones are used as controllers. I was mainly responsible for helping to create the overall Artstyle, UI elements, animation and some sounds. We started the game at the Global Game Jam 2016 and finished it in the weeks following. Made with Unity 5. Head over to airconsole and give it a try!

Play Greek For Speed

Credits

Visuals
Andres Bucher
Benjamin Andermatt
Dennis Bodenmann
Manuel Schneuwly

Programming
Fabio Baumgartner
Max Striebel